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The pips are numbered from 1 to 24 mirrored for each player. Each player places 2 pieces on the 24 point, 5 pieces on the 13 point, 3 on the 8 point and 5 on the six point.
Always arranged in a vertical line. The objective of the game is to bear off each of your own pieces before the opponent.
This is done by returning all pieces to your own home board, and then bearing them off removing them from the board.
Players must move all their checkers from the opponents home board their own, by passing the pips from the 24 space down to the 1 space. The first player to remove all their pieces wins the game.
Each turn begins with the active player rolling two dice. This roll will be used for movement of the checkers. The dice can be used individually to move two separate checkers, or on the same checker.
For example, a roll of 6 and 4 can be used to move two checkers 6 and 4 spaces respectively or one checker 6 spaces, and then another 4 spaces.
Whenever doubles are rolled in the game, they may be played twice. For example a roll of 3 and 3 can be used to move 3 spaces up to 4 times.
If a single checker is on a space it is considered vulnerable. If the opponent lands on this checker it is removed from the board and placed on the bar.
They roll them onto the board on the corresponding numbered space on their opponents home board. Before removing pieces from the game can commence, all 15 a players checkers must be in their home board.
Once a player has successfully entered all their pieces into their home board, they can start bearing off. This is done by rolling a number equal to how many spaces are left until the checker leaves the board.
So a checker on the 6 point would need a roll of 6 to bear off. Not Helpful 16 Helpful It depends. If you're rolling a 1 or a 2 as your first move, and will be the best.
Not Helpful 27 Helpful You can only start bearing off men aka checkers once you have all your men in your inner table. Once you do have that it's probably better to try and bear them all off, because the first person to have all their pieces beared off is the person who wins.
However, you can choose to move it instead of bearing it off. I moved my markers incorrectly to the number rolled and it wasn't discovered until my opponent had rolled but not played.
Is it too late for me to place my markers in the correct spot? There is no technical rule about this, so you have to decide between yourself and the other player whether you think that would be fair.
Usually moves are set in stone, but if you can easily figure out and undo everything that has been affected by the false move, ask your opponent if it's OK with them.
Not Helpful 12 Helpful It is difficult if you are a beginner, but you will get the hang of it the more that you practice. Do I have to make a move if it puts my stone in jeopardy, or can I forfeit my turn?
No, you must move a checker if there is an open spot. The only time you forfeit is when all spots that correspond to the number you rolled have two or more checkers from the opposing player on them.
Not Helpful 7 Helpful Unanswered Questions. Are there different ways to play backgammon? What do I do if someone is doubling the cube in backgammon?
Are there different kinds of backgammon? Do I need to forfeit my moves in backgammon if the space is blocked?
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If you rolled the same number on both dice like , that's a double. If you rolled a double, instead of moving twice the number you got, you move four times the number you got.
For example, if you rolled , you move 3 steps four times. Helpful 4 Not Helpful 1. If the dice or even only one die fall off the board or lands on a checker, you must roll them both again.
Helpful 4 Not Helpful 3. Submit a Tip All tip submissions are carefully reviewed before being published.
Related wikiHows. More References 8. Co-authors: Updated: November 17, Categories: Backgammon. Article Summary X Backgammon is a 2-player board game that is played on a backgammon board, which is a board divided in the middle with 12 triangular spaces, called points, in each quadrant.
Deutsch: Backgammon spielen. Italiano: Giocare a Backgammon. Nederlands: Backgammon spelen. Bahasa Indonesia: Bermain Backgammon. Thanks to all authors for creating a page that has been read , times.
Reader Success Stories Liz Smith Feb 9, We are now enjoying the game, and learning more about strategy as we play.
Joyce Henley Aug 7, I just found two boards, each with missing pieces to complete a good board.
I read through all the rules and can't wait to start playing again. Rated this article:. Jane Coble Sep 30, I needed a copy to put with my game and to remember how to play the game!
Ashok Jalalabadi Apr 15, So now we have the board, etc. Thank you so very much! Michelle Mattes Aug 25, Needed refreshed, and this step by step lesson will be great.
Ami H. Jul 31, Then I turned to wikiHow and figured it out in a minute. Nick M. Sep 3, Played the game years ago and enjoyed it lots and I needed a refresher.
This article did it. Liz Ashby Aug 5, This one game without doubling is called the Crawford game. After the Crawford game, the doubling cube is back in play again.
The Crawford rule is a standard part of match play. In this example, White and Black are playing a 5-point match.
After three games, White has 4 points, one short of what he needs for the match. That triggers the Crawford rule, and no doubling is allowed in the next game, Game 4.
The idea behind the rule is that without restrictions on doubling, the player who is behind in the match would double at his first opportunity every game.
This reduces the number of games needed to win the match, lessening the value of the points held by the player who is winning. On the other hand, if the cube were taken out of play completely, the player who is behind in the match would have to win all his remaining points without any help from the doubling cube at all.
The Crawford rule is an intelligent compromise. The Crawford rule was devised by John R. Crawford, co-author of The Backgammon Book. Chouette is a social form of backgammon for three or more players.
One player, the box , plays on a single board against all the others who form a team lead by a captain. To determine the order of play, players each throw one die, and rerolls are used as needed to break ties.
The player rolling highest becomes the box ; second highest becomes the captain of the team playing against the box.
The captains plays for the team, and has the final say on all checker-play decisions. When the box wins a game, he collects from each team member and retains his position as the box.
The captain goes to the back of the line and the next player on the team becomes the new captain. When the team wins a game, the box pays off to each team member and goes to the end of the line.
The captain becomes the new box, and the next player in line becomes the new captain. Players can leave or join a chouette at any time.
A new player starts at the bottom of the rotation. A chouette may be played with either a single doubling cube or multiple cubes.
In a single-cube game, the only decision that the members of the team make individually concerns takes. If the box doubles, each team member can decide on his own whether to play on or drop out.
Those who drop out each pay off to the box and no longer participate as team advisers. If the captain drops out while there are others on the team who wish to play on, the captaincy is assumed by one of these players and the previous captain drops to the bottom of the rotation.
Most chouettes today use multiple cubes. Each member of the team has his own doubling cube. The box can double the individual team members, and each team member can decide whether and when to double the box.
With multiple cubes in play, it is possible for the box to win against some players while losing against others. So the question arises, when does a player get to keep the box?
The usual rule is that a player retains the box if he defeats the captain. Customs vary as to the rights of the team. In some chouettes, they may consult freely as to how rolls should be played.
Too much consulting, however, can really slow the game down, so many chouettes ban consulting. A popular compromise permits consultation only after the cube has been turned.
USBGF - US Backgammon Federation Growing backgammon. Serving players. A not-for-profit organization devoted to advancing the awareness, participation, education and enjoyment of the skill-based game of backgammon.
ABT Online! Rules ABT Online! Technology Training ABT Online! The triangles alternate in color and are grouped into four quadrants of six triangles each.
The home and outer boards are separated from each other by a ridge down the center of the board called the bar. Figure 1. A board with the checkers in their initial position.
This point total will always be an odd number. For a look at some of the best Backgammon sets have a look here to see what your favorite one might be.
The objective of the game is simple: be the first player to remove all of his or her checkers off the board.
The challenge here is that to remove the checkers, they must be within the home board. To play Backgammon, each player first rolls one dice to see who achieves the highest number to win the first move.
The number on each dice can be used for two individual pieces to be moved, or if the player chooses, the overall number can be used on just one of their checker pieces and they can move it accordingly.
Check out our recommendation for the 7 best dice games! However, if the play is incomplete or illegal in some way, the other player has an option to accept that the play is made and continue playing, or they can ask that the other player make a legal play.
This can be indicated simply by either playing their next move by rolling their own dice, or by offering a double to their opponent to start their turn.
A double, ladies and gents, means to continue the game with double the stakes as are currently being played for.
Rolls are considered voided if a player rolls their dice before the other player has finished their play.
Have a look here to find some basic tips on Backgammon strategy to help you play your best game. The first player to bear off all of their checkers from the board wins the match and begins the next one.If you want to learn how to get your pieces off of the board so you can win, keep reading Tresure Island Las Vegas article! Remember that you should always move your checkers counter-clockwise, moving from your opponent's home court to your own. Learning how to play Backgammon is one thing, but what if you actually want to win?