Warlords ist eine Reihe rundenbasierter Computer-Strategiespiele des australischen Spieleentwicklers Steve Fawkner. Fawkner entwarf die Serie während. Erleben Sie eine einzigartige Mischung aus Rollenspielen und rundenbasiertem Strategiespiel. Detailliertes taktisches Kampfsystem für Feld- und. Rundenbasiertes Strategiespiel. Seit Jahrzehnten leiden die Provinzen des Landes Aternum unter den grausamen Angriffen orkischer Heerscharen. Die.
Warlords of Aternum trifft mit Anzeigenkäufen ins SchwarzeSTRATEGIE IN EPISCHER DIMENSION. Ein rundenbasiertes Strategiespiel mit spannenden, 3D animierten PvE und PvP Kämpfen. Tritt deinen Gegnern auf. Warlords ist ein veröffentlichtes Computer-Wargame und die erste Veröffentlichung in der Warlords-Videospielserie. Es wurde von Steve Fawkner erstellt und von der Strategic Studies Group entwickelt. Warlords 4. Ubisoft. Spiel (Computerspiel). Zustand: Gebraucht - Gut. sofort lieferbar. % SALE %. Neu 54,99 € Sie sparen 51,63 € (94 %). Preis 3,36 €. inkl.
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About This Game Upcoming medieval strategy game for PC that combines deep, organic and realistic city building with large scale, tactical battles.
The building mechanic is motivated by the growth of real medieval towns and villages , where major trade routes and landscape often influenced how the settlement shaped and developed.
Fields must be plowed by a team of oxen, iron bloomed in a bloomery, the sheep herded on the open pastures governed by the Lord of the Manor… This combined with an attention to detail is the key to immersing yourself fully in the medieval fiefdom you rule.
The seasons pass, the weather changes , towns can rise and fall to war, disease or famine. Position your troops wisely.
Even a smaller force can beat a large one, if commanded well, Cavalry, fortifications, units on walls, gunpowder and siege engines trebuchets!
You can reach out to me and share your opinions, ideas and criticisms - I listen to your feedback. See all. There are no reviews for this product.
Enter up to characters to add a description to your widget:. Create widget. Popular user-defined tags for this product:? Iceberg Interactive.
Popular user-defined tags for this product:. Sign In or Open in Steam. Includes 54 Steam Achievements.
Points Shop Items Available. Publisher: Iceberg Interactive. Franchise: Starpoint Gemini. Share Embed.
Read Critic Reviews. Add to Cart. Bundle info. Add to Account. Add all DLC to Cart. See All. About This Game Starpoint Gemini Warlords is a space sim coupled with role-playing and strategy elements.
Send your mighty war fleets into combat or lead them yourself. The choice is yours. Be the Warlord! Control your ship directly to show off your battle prowess.
Aim and fire manually or command your gunners to do the job for you while you execute unique skills. Choose your companions to follow you into battle and if you need an extra hand, have your fleets join you in glorious combat.
Battles in Warlords can vary from duels and small skirmishes to clashes of massive fleets in planetary orbits.
Construct ships and assemble your mighty war fleets to pitch them against the other war-mongering factions of Gemini, but be mindful of the situation you're sending them into.
A seemingly weaker fleet can be accompanied by warmasters, well-trained specialists that can sway the battle in their favor, but fear not, you can have your fleet follow you so you can lead them to victory!
The goal is simple - to destroy all enemies. As such, there are no nations or races: troops of different types are not united in any way.
At first, each side has only one city and one hero, but then the number of the first grows as a result of conquests everything is simple: more cities give more income , the number of the second comes from your money that you pay to hire them, and he becomes possible when you have the appropriate amount; In addition, in cities you can train troops, the maintenance of which will require money in the future.
But in battles, chance has a much smaller value see below. In each army there can be from one to eight fighters, but here the concept of "army" is in principle conditional and means warriors moving and fighting together - they can unite and separate at any time.
Up to thirty-two soldiers may be in the garrison of the city, so storming it will be a difficult task, and besides, the cities still provide additional protection for their troops.
In a combat between two armies or storming a city, the outcome of the battle is decided as follows: first, the extreme literally, those listed at the end of each army list; what can you do, the extreme always falls hard soldiers of both units fight one-on-one - this is an analogy of throwing cube in board games - then the victor fights with the next enemy warrior, and so on, until one of the parties is completely destroyed.
In addition to chance, the course of the battle is influenced by the strength of each creature, certain objects of the hero who heads the troops, fortifications, and finally, a kind of fatigue — for example, a giant will almost certainly kill two or three of them when it encounters eight light infantrymen, but it will be much harder, and defeat all - almost impossible.
So, as mentioned above, the proportion of randomness in the game is limited, but basically everything will be determined by the level of your skill, experience and knowledge.
One of the keys to being successful in Warlords II is making sure to get the most out of each of your individual units. This may sound relatively easy but it takes a lot of coordination and knowledge of the strengths and weaknesses of the various troops you employ for specific tasks.
For those fans of the original game, most of what you encounter in this sequel will be familiar and game play will proceed in the same smooth way as before.
This time around, though, the enemies are more diverse with stronger AI routines, maps and armies are bigger and better and the main objective remains the same: conquer all opponents by either extermination, subjugation or neutralization thus paving the way to acquire enough land mass to meet victory conditions of course, the excellent option to decline your opponents' entreaties for peaceful surrender and finish the game by total annihilation continues to be most pleasurable.
With thirty types of units to employ or fight, each with specific costs, strengths and weaknesses, the choices in Warlords II abound and present you with strategic decisions on which units should fight which enemies where and when.
Computer opponents in the game are strong and determined as well as efficient. The number of game options is impressive and your choices will easily affect the way each scenario plays out leaving a large combination of options open for replay purposes.
Customization includes such parameters as how many neutral cities with varying degrees of impact are on the map, a "cheat" mode using a Military Advisor to get an accurate assessment of how the battle will end before it starts not recommended by yours truly , random turn order highly recommended for diversity, surprise and realism , view enemy stacks or cities options which are akin to having a well placed spy , combat level of intensity large or small army casualties , diplomacy very powerful option , and hero quests separate from battling opponents.Warlords is one such game. In each army there can be from one to eight fighters, but here the concept of "army" is in principle conditional and means warriors moving and fighting together - they can unite and separate at any time. As such, there are no nations or races: troops of different types are not united in any way. In a combat between two armies or storming a city, the outcome of the battle is decided as follows: first, the extreme literally, those R Und V 24 Login at the end of each army list; what can you do, the extreme always falls hard soldiers of both units fight one-on-one - this is an analogy of Onleinspiele cube in board games - then the victor fights with the next enemy warrior, Nofear Dota so on, until one of the parties is completely Warlords Spiel. This is a very early version of what strategy games eventually became. See All. Popular user-defined tags for this product:. Install Steam. Territory can be fortified and improved by building various resource and defense structures. Read Critic Reviews. A long time ago, shortly after the completion of the Ice Age on Earth, not to be confused Roulette Spielen Ohne Anmeldung Kostenlos the cartoon of the same name, board strategy games were widely popular in which players controlled soldiers or military units on a paper map. Gold is accrued through Warlords Spiel ownership of cities.